WipEout is a futuristic racing recreation that was initially launched in 1995 for the PlayStation. The sport fused quick gameplay, hanging artwork path, and licensed digital music. It was a cultural phenomenon and an early showcase for 3D graphics in console gaming.
Dominic Szablewski is an engineer, recreation developer and hacker who has launched initiatives comparable to Voidcall, Quake VR, and Q1K3 which is a 13 kilobyte model of Quake written in JavaScript.
A model of the WipEout supply code was leaked in 2022 and Dominic created a virtually full rewrite of the sport that compiles to Home windows, Linux, macOS and WASM.
Dominic joins the podcast to speak in regards to the venture.
Joe Nash is a developer, educator, and award-winning neighborhood builder, who has labored at corporations together with GitHub, Twilio, Unity, and PayPal. Joe bought his begin in software program growth by creating mods and working servers for Garry’s Mod, and recreation growth stays his favourite strategy to expertise and discover new applied sciences and ideas.