I wish to do Material Simulation in iOS. My concept is to indicate a curtain with a holder over the window and do slide In/Out animation based mostly on person motion. If the person needs, they’ll prolong the curtain top/ width on button motion. I want to present a simulation based mostly on person motion.
To do that, I attempted a number of methods
- Used SceneKit with BallSocketJoints and Bodily pressure. It does not assist.
- Looked for a smooth physique module in Scenekit however does not have that characteristic.
- I attempted to combine the Bullet engine. It reveals integration problem I’m unable to repair it.
- Then, I seemed for a wrapper framework PhyKit , It additionally does not embody SoftModule wrapper information.
Wherein means I can clear up my want. Your concepts might be very a lot appreciated.
Thanks