I’ve applied a display screen which has a number of carousels (virtually 10, 3 slides every), however these carousels on Ios are rising reminiscence utilization of round 70~80 Mb in a single minute. this solely occurs in autoplay on mode.
worst half is that this incremented reminiscence doesn’t get launch on unmount.
this occurs solely in ios, android rubbish collects robotically
Any sugesttions are welcomed , what can I strive
Thanks upfront.
what I’ve tried:
utilizing the essential renderItem with no picture, and primary implementation in an standalone undertaking. No Enchancment
used useRef, useMemo , useCallback, memo ,for optimisations, No Enchancment
MyExpectations
there ought to be no steady reminiscence increment