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ios – Irregular Behaviour of UI on tapping a number of UIComponents i.e button, views, assortment view and desk view cell


I’ve an iOS software designed programatically utilizing autolayout in swift uikit,
it is greater than 400 screens software with 200+ generic UIComponents, the difficulty is that when i faucet on a button and a view or button and colleciton view cell concurrently briefly if a couple of UIComponent the UI behaves abnormally i’ve customized expandable views with run time constraints so when such views and proceed or again buton are tapped concurrently the enlargement and naviagtion each happen and when navigate again to that controller the UI is clean or irregular
i’ve tried totally different approaches
utilizing time stamp, swzilling impact , making a tocuh manger however no fruit ful consequence
i need a generic answer which requires minimal chaanges nad what i wan tto obtain is that if a couple of ui part is tapped each occasions are ignored or first one is executed and relaxation are ignored
i can not do modifications from display to display because it intensive software
present some generic answer

Tried Contact manger with time stamp, and threshold timer
tried methodology swizlling however causes crashes , to vary my targets and gestures with swizlle targets and gestures
tried creating etension and mapping button and consider however causes crashes
i would like that at any time when a couple of ui parts be it any part is tapped the tpa eventsa re ignored and or one is executed and relaxation all are ignored



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