After I launch my sport within the Unity editor, my scriptable objects work :
This a part of my script :
skinsbgcreator[] doges = new skinsbgcreator[Resources.FindObjectsOfTypeAll(typeof(skinsbgcreator)).Length];
doges = Sources.FindObjectsOfTypeAll(typeof(skinsbgcreator)) as skinsbgcreator[];
offers me an array of 6 situations of my scriptable object skinsbgcreator
.
However once I construct the sport for iOS, this a part of the script do not work anymore : it is like if the situations vanished. This array is empty.
So please are you aware what might be the rationale ? Inform me if you happen to want extra informations